Timeline


and .

03/17/2010: Yesterday

15:57 Changeset [1106] by ardorlabs
Refactored to use 3 enums for Texture/Image formatting information. See …

03/16/2010:

17:32 Changeset [1105] by rherlitz
Fixed clipmap transform bug.
13:52 Changeset [1104] by ardorlabs
Added check for arb texture compression
13:46 Changeset [1103] by ardorlabs
Added support for DXGI - BC4 and BC5. Moved Guess to using generic texture …
11:28 Ticket #172 (DXT flipping) closed by ardorlabs
fixed: Implemented: r1102
11:27 Changeset [1102] by ardorlabs
Rewrote dds importer from scratch, using format info from msdn and …
11:24 Ticket #172 (DXT flipping) created by ardorlabs
DDS loading code is a bit messy and does not handle flipping of compressed …
11:21 Changeset [1101] by ardorlabs
Added possibility for textures to be loaded as 3d. NOTE: perhaps should …
11:19 Changeset [1100] by ardorlabs
Renamed mipmap sizes field to more accurately describe what is stored
07:56 Ticket #171 (GLSL program state mixup - (using GeometryClipmapTerrain and a custom ...) created by pal.illes
When I'm using two GLSLShaderObjectStates (in my case …
07:38 Ticket #170 (ParallelSplitShadowmapPass Texture shadowing doesnt work) created by pal.illes
When applying Test enabled BlendState? (any type), shadows won't render at …

03/15/2010:

17:12 Changeset [1099] by ardorlabs
Constant
16:58 Changeset [1098] by ardorlabs
Altered to provide more options.

03/14/2010:

20:48 Changeset [1097] by ardorlabs
Ensure VBO is disabled before sending shader attributes to card
20:14 Changeset [1096] by ardorlabs
Attempt to further sync the way buffer size is used
12:43 Changeset [1095] by ardorlabs
Added rough tracking of interleaved buffer size. Perhaps should be done …

03/13/2010:

20:29 Changeset [1094] by ardorlabs
added useDebug option to JoglCanvas?

03/12/2010:

10:19 Changeset [1093] by ardorlabs
Do not directly change the active cursor if we are in grabbed mode.

03/11/2010:

23:06 Changeset [1092] by ardorlabs
updated classpath
18:20 Changeset [1091] by ardorlabs
added obj file
18:14 Changeset [1090] by ardorlabs
corrected
18:09 Changeset [1089] by ardorlabs
added extras project
17:47 Changeset [1088] by ardorlabs
OBJ importer and demo... and new "garage" package for extra Ardor3D bits. …
17:43 Changeset [1087] by ardorlabs
Initial import.
17:29 Changeset [1086] by ardorlabs
pitcher model. See readme
17:28 Changeset [1085] by ardorlabs
Refactored to improve results, speed, allow for vertex groups, etc.
17:28 Changeset [1084] by ardorlabs
Added new creation methods for float buffers

03/10/2010:

15:42 Changeset [1083] by ardorlabs
Small tweak for uniformity
15:42 Changeset [1082] by ardorlabs
Common utility methods for skins

03/09/2010:

19:15 Changeset [1081] by ardorlabs
Better ratios for near/far
19:15 Changeset [1080] by ardorlabs
Bring all models that share the same skeleton together to share a common …

03/08/2010:

19:02 Changeset [1079] by ardorlabs
Added more useful methods and doc to IndexBufferData?

03/06/2010:

22:23 Changeset [1078] by ardorlabs
Made this more useful.

03/04/2010:

16:23 Changeset [1077] by ardorlabs
removed deprecated method use
16:07 Changeset [1076] by ardorlabs
moved to getShininess
16:07 Changeset [1075] by ardorlabs
copy/paste bug

03/03/2010:

22:52 Changeset [1074] by ardorlabs
Cleaned up setter method names
22:52 Changeset [1073] by ardorlabs
Attempt to add in short formats. Needs review.
15:33 Changeset [1072] by ardorlabs
Exposed state choosing from renderer and applied it to GLSL data logic …
15:02 Changeset [1071] by ardorlabs
Tweaked API to be simpler.
10:43 Changeset [1070] by ardorlabs
Correct version number
10:38 Changeset [1069] by ardorlabs
removed extra line
10:38 Changeset [1068] by ardorlabs
Fixed up drawElements method in Jogl renderer to use appropriately data …
09:45 Changeset [1067] by ardorlabs
Refactored MaterialState? to allow separate front and back parameters and …

03/02/2010:

22:57 Changeset [1066] by ardorlabs
added thumbnail for test
22:51 Changeset [1065] by ardorlabs
Refactored MaterialState? to allow separate front and back parameters and …
14:34 Changeset [1064] by ardorlabs
Expose load(ResourceSource?) and simplify ColladaExample?

03/01/2010:

19:38 Changeset [1063] by ardorlabs
Don't convert empty meshes to skins
18:05 Changeset [1062] by ardorlabs
Fix to handle infinite bounds
11:31 Changeset [1061] by ardorlabs
moved to using arrays as primary storage in skin.
11:30 Changeset [1060] by ardorlabs
Cleaned up input pipes... fixed issue with maxOffset when reading pipes …

02/28/2010:

19:11 Changeset [1059] by ardorlabs
Fixed bug in joint read
19:06 Changeset [1058] by ardorlabs
Explicitly read the font node
12:18 Changeset [1057] by ardorlabs
Added selection of first match. Update from Galun to add match buttons and …

02/27/2010:

14:59 Changeset [1056] by ardorlabs
spelling fix for gpu skin shader. positioned skin properly around bone.
14:34 Changeset [1055] by ardorlabs
flipped the directional lights
14:21 Changeset [1054] by ardorlabs
Updates and additions to animation and collada: - new PoseListener?
13:55 Changeset [1053] by ardorlabs
pruned
13:50 Changeset [1052] by ardorlabs
Updates from Galun improving searching

02/26/2010:

19:06 Changeset [1051] by ardorlabs
i18n patch from Gentleman Hal
16:53 Changeset [1050] by ardorlabs
Dropped param
16:52 Changeset [1049] by ardorlabs
Dropped param
13:46 Changeset [1048] by ardorlabs
Flipped directional lighting to bring it into compliance with JavaDoc? for …
13:26 Changeset [1047] by ardorlabs
Save out the shader logic if it implements Savable
11:56 Changeset [1046] by ardorlabs
Patch from chadkelly to revert tool bar use.
11:00 Changeset [1045] by ardorlabs
Final commit for moving to lowercase d
10:58 Changeset [1044] by ardorlabs
moved to lowercase d. (not compilable)
10:57 Changeset [1043] by ardorlabs
Moved to lowercase d
10:56 Changeset [1042] by ardorlabs
orphaned dir

02/25/2010:

16:39 Changeset [1041] by ardorlabs
Fixed bug when exporting byte buffers
15:53 Changeset [1040] by rherlitz
Fixes for blender export issues. First step against handling other input …

02/24/2010:

23:30 Ticket #167 (InputTrigger name attribute) closed by ardorlabs
fixed: added as "id" attribute.
23:30 Changeset [1039] by ardorlabs
#167: Added id attribute to InputTrigger?.
23:23 Ticket #162 (Parse error in DOMInputCapsule.readStringArray) closed by ardorlabs
fixed: Recent changes I've made to the DOMInputCapsule have allowed …
23:17 Changeset [1038] by ardorlabs
Simplified the Savable and Ardor3DImporter/Exporter interfaces. Fixed …
23:09 Changeset [1037] by ardorlabs
Added teapot and XML importer/exporter usage

02/23/2010:

20:48 Changeset [1036] by ardorlabs
Work around for bug in java1.5.
20:03 Changeset [1035] by ardorlabs
rewind buffers to comply with previous usage
19:27 Changeset [1034] by ardorlabs
Removed ByteUtils? method readData, which can be replaced with …
15:01 Changeset [1033] by ardorlabs
Updated to lwjgl 2.3
11:11 Changeset [1032] by ardorlabs
Updates from chadkelly + added browse source button

02/22/2010:

19:26 Changeset [1031] by ardorlabs
Fixes to ensure uniform usage of buffers
19:25 Changeset [1030] by ardorlabs
Was using a negative index value... not sure if it is 100% correct, but …
17:30 Changeset [1029] by ardorlabs
Fixed frame button min/max size
12:44 Changeset [1028] by ardorlabs
removed decimals from FPS... distracting.
12:35 Changeset [1027] by ardorlabs
Skin for slider. Cleaned up validation of min/max content size.
12:32 Changeset [1026] by ardorlabs
Added int clamp
02:27 Changeset [1025] by ardorlabs
Added float clamp
02:27 Changeset [1024] by ardorlabs
Fixed title
02:27 Changeset [1023] by ardorlabs
Slider upgrades... Added backing model, clicking in bar to step, snapping …

02/21/2010:

23:38 Changeset [1022] by ardorlabs
Small tweaks. Notably have detach called before removing from parent.
19:00 Changeset [1021] by ardorlabs
Latest updates from Galun.
14:05 Changeset [1020] by ardorlabs
Updates to scrolling widgets
13:56 Changeset [1019] by ardorlabs
Added first cut of a slider from Galun. Moved Orientation enum to shared …
13:46 Changeset [1018] by ardorlabs
Add notifications for hud attachment on add/remove.
10:29 Changeset [1017] by ardorlabs
Start on scroll pane support from Galun. Still experimental

02/20/2010:

21:47 Changeset [1016] by ardorlabs
Updates... - Added create on heap methods for all buffer types and had …
19:00 Changeset [1015] by ardorlabs
Addition from Galun adding filtering.

02/19/2010:

17:41 Changeset [1014] by ardorlabs
Updates to mouse state
11:24 Changeset [1013] by ardorlabs
Updated collections dependency to 1.0
11:04 Changeset [1012] by ardorlabs
removed guive and aop libs
11:00 Changeset [1011] by ardorlabs
Removed dependency on Guice.

02/18/2010:

23:21 Changeset [1010] by ardorlabs
Fixed bug introduced in last commit of MathUtils? for floor. :(
22:06 Changeset [1009] by ardorlabs
Moved the lwjgl specific values out of Key and into Lwjgl package. Added …

02/17/2010:

14:59 Ticket #169 (Adding JPGs and Purpose annotations for RunExamples) closed by ardorlabs
fixed: Updated in trunk. Thanks.
14:54 Changeset [1008] by ardorlabs
Fixed extra > after the image.
14:48 Changeset [1007] by ardorlabs
Updates to all the intro javadoc and annotations of our examples
12:18 Changeset [1006] by ardorlabs
Moved to using an onscreen fps counter
11:58 Changeset [1005] by ardorlabs
Fix VBO functionality when using indices of type byte or short.

02/16/2010:

16:11 Changeset [1004] by ardorlabs
extra javadoc added
15:52 Changeset [1003] by ardorlabs
updated for new indices code
15:20 Changeset [1002] by ardorlabs
Converted Indices use to allow for Byte and Short based buffers.
15:14 Changeset [1001] by ardorlabs
Made final
11:12 Changeset [1000] by ardorlabs
Changed the default face to FrontAndBack? to match OpenGL spec
Note: See TracTimeline for information about the timeline view.